﻿using System.Collections.Generic;

namespace CubeCube.Tile.Rule
{
    public class TileUpdateRules
    {
        public List<TileRule> rules;

        public void AddRule(TileRule rule)
        {
            if(this.rules == null)
            {
                this.rules = new List<TileRule>();
            }
            this.rules.Add(rule);
        }
        //TODO: 序列化
    }
}
